Skip Navigation LinksHomeProgrammesCreativeAcademy Gamification (Design & Development)

Academy Gamification (Design & Development)

Academy Gamification (Design & Development)

Level 3

New Zealand’s gaming industry is expected to be a billion-dollar export industry by 2024. UCOL’s Academy Gaming Development programme will help you learn the necessary skills and knowledge for designing games.

An image of a UCOL design student presenting using the smart digital screen
Quick info

Level: 3

Locations: UCOL Manawatū in Palmerston North

Duration: 1 day a week

Dates:
14 Feb 2022 - 30 Sep 2022

Domestic Fees: *
Fees-freeScholarship info

International Fees:*
Not applicable

Additional Fees
Compulsory course costs may apply.

* Fees are indicative only, and are inclusive of the student services levy and GST (goods and services tax). The fee shown is for one year of study.

This programme will teach you key techniques to get you started, and you’ll design your own game through hands-on practical learning.

How to apply
If you're interested in applying for this programme, talk to your careers advisor at school. Application is arranged in partnership with your parents/caregivers and your school. Once you've talked to everyone required, you can fill out the application form as follows:
 


 Career & Study Outcomes

Successful completion of UCOL's Academy Gamification (Design & Development) programme is the first step in a journey. Equipped with new skills and a taste for the industry, you will know what you need to do to pursue a career in the gaming industry and ICT industry. If this is for you, you can undertake further tertiary studies in:

Employment Opportunities

  • Graphic Designer
  • Illustrator
  • Animator
  • Photographer
  • Gaming Designer
To find out more about possible job prospects and salaries, see Ministry of Business, Innovation and Employment's Occupation Outlook for Architects and Engineering Professionals.

 Course Information

This programmecomprises 21 credits.

Unit Standard 29773 (Level 2) (Version 1) (3 Credits)
Produce digital images for a range of digital media.

Unit Standard 29771 (Level 2) (Version 1) (2 Credits)
Use the main features and functions of a presentation application for a purpose.

Unit Standard 29791 (Level 3) (Version 1) (2 Credits)
Capture and prepare digital media for integration into other applications.

Unit Standard 29793 (Level 3) (Version 1) (5 Credits)
Investigate, plan, design and create digital outcome solutions to meet the requirements of a specified brief.

Unit Standard 18741 (Level 3) (Version 6) (6Credits)
Create a computer programe to provide a solution.

Unit Standard 29790 (Level 3) (Version 1) (3 Credits)
Apply digital tools to create and monitor a project plan.

 Domestic Entry Requirements

For year 11 - 13 secondary school students (NZ Citizens, permanent residents or students with an applicable visa allowing them to be enrolled in a secondary school).

Applications are to be received from participating schools.

 

For more information about NCEA Credits see UCOL's NCEA explained page.

 International Entry Requirements

Not applicable.

 Advice & Guidance

This programme is part of a suite of 'Academy' programmes offered by UCOL to secondary students seeking to explore their career options while still in school. Gain practical experience and NCEA Credits.

How to apply
If you're interested in applying for UCOL's Academy Gamification (Design & Development) programme, talk to your careers advisor at school. Application is arranged in partnership with your parents/caregivers and your school. 

Cost
Fees-free when criteria are met. 

Transport
Transport assistance is available if you meet the criteria.

Attendance expectations
Students must maintain appropriate attendance at both secondary school and Academy to remain enrolled in the Academy Programme.

 Additional Costs

There are no additional costs associated with this programme. Simply, bring a pen, paper and your lunch each week.

Top